{"id":30121,"date":"2026-10-21T17:19:07","date_gmt":"2026-10-21T17:19:07","guid":{"rendered":"https:\/\/demo.tcjhomeaccents.com\/wp\/2026\/10\/21\/ea-is-shutting-down-bioware\/"},"modified":"2026-10-21T17:19:07","modified_gmt":"2026-10-21T17:19:07","slug":"ea-is-shutting-down-bioware","status":"publish","type":"post","link":"https:\/\/demo.tcjhomeaccents.com\/wp\/2026\/10\/21\/ea-is-shutting-down-bioware\/","title":{"rendered":"EA is shutting down BioWare"},"content":{"rendered":"<p>GamingNewsEA is shutting down BioWareAmid a reported 400 job cuts, the legendary studio is closing.Amid a reported 400 job cuts, the legendary studio is closing.by Jay PetersOct 21, 2026, 5:19 PM UTCShareGiftImage: EAJay Peters is a senior reporter covering technology, gaming, and more. He joined The Verge in 2019 after nearly two years at Techmeme.BioWare, the legendary studio behind RPGs like Mass Effect, Dragon Age, and Star Wars: Knights of the Old Republic, is shutting down, the company confirmed in a statement. Alongside the closure, Electronic Arts has also chosen not to continue development on the next Mass Effect game that was in the works, according to an announcement sent to EA staff.The company is also laying off around 400 staffers, Bloomberg reports. The changes follow EA going private in a $55 billion deal that closed in August.\u201cBioWare is a legendary studio that helped define the role-playing genre, and we do not take this decision lightly,\u201d Cam Weber, EA president and chief studios officer, and David Tinson, EA president and COO, said in the announcement.Here is the full message that BioWare shared on social media:For more than 30 years, BioWare has been more than a studio.<\/p>\n<p>It has been a home for storytellers, developers, and the players who brought our worlds to life.Baldur\u2019s Gate. Neverwinter Nights. Star Wars: Knights of the old Republic. Dragon Age.<\/p>\n<p>Mass Effect. Anthem.Now, after more than three decades of shared adventures, BioWare is closing and early development ont he next Mass Effect project is ending.There is nothing easy about writing those words. Our focus right now is on our incredibly talented team who put their hearts into these games, and supporting one another through this transition.What generations of BioWare built together is something to celebrate and remember. These games became so much more because you played them, debated your choices, fell in love with the characters, and made these worlds your own.From all of us at BioWare, thank you for being the most meaningful part of our story.Here is the full message from Weber and Tinson at Electronic Arts:Hi Team,First, thank you.Through every major moment we\u2019ve faced as a company, your commitment to creating awesome games and experiences for our players continues to be impressive.<\/p>\n<p>Together, we\u2019ve built epic worlds and global communities that are part of the lives of hundreds of millions of people.Today, we\u2019re the number one publisher in Western HD gaming. That\u2019s an extraordinary position to lead from, and one we should be proud of. Yet our industry is changing quickly. Players have more choices than ever for their time and attention, competition is intensifying, and some of our biggest opportunities for growth are beyond the markets, platforms, and business models where EA has traditionally been the strongest.That\u2019s why, over the past several months, we\u2019ve taken a hard look at our business, how we operate, and what it will take to lead in this next era of interactive entertainment.<\/p>\n<p>We\u2019ve challenged assumptions, confronted hard realities, imagined new possibilities, and made deliberate choices in order to deliver exceptional experiences for our players and to drive sustained growth.We believe our best creative work happens when we\u2019re clear about what matters most for our players and give our teams the freedom to move quickly. So, we\u2019re concentrating our teams, technology, and investment behind these three strategic priorities.These priorities will bring clarity and focus to your work every day, and so will the way we work. We\u2019ve spent time listening to teams about what\u2019s working, what\u2019s getting in the way, and what you need to do your best work. The feedback was consistent: you want clearer priorities, faster decisions, and teams that work more closely together.<\/p>\n<p>We\u2019ve already begun simplifying how we work so we can spend more time creating and innovating for our players.Across our portfolio, we\u2019re making deliberate choices to align talent and investments where we see the greatest opportunities for players and long-term growth.In our Shooters business, Battlefield 6 was a great success, and we learned a lot from the launch and the live service. We\u2019re going to take those learnings, balance our resources, and leverage the technology to deliver a shooter portfolio that unlocks growth. In addition to our future Battlefield titles, we\u2019ll be bringing together our Respawn and DICE studios to collaborate on a future project that will help us achieve that ambition. We can\u2019t wait to share more when the time comes.<\/p>\n<p>We\u2019re also continuing to invest heavily in Apex over the next few years by introducing brand new gameplay modes in multiplayer, and other new experiences, to expand the universe.Action-adventure is one of the most competitive and high-stakes genres in the industry, where every game needs our full weight behind it. We\u2019re continuing to deliver on our two huge launches coming up with Marvel\u2019s Iron Man and the next Star Wars Jedi game. Beyond that, we will concentrate our efforts on fewer simultaneous, large-scale projects, ensuring that every game we build in this space is fully set up for success.As we focus on these larger opportunities, we\u2019ve had a small team at BioWare working on early-development for Mass Effect. We\u2019ve made the decision not to move forward with this development, which means we\u2019re closing the studio and our Edmonton workspace.<\/p>\n<p>BioWare is a legendary studio that helped define the role-playing genre, and we do not take this decision lightly.EA SPORTS continues to operate from a position of strength. We are fully committed and investing in the global growth of our FC franchise and across the full EA SPORTS portfolio. We have two new projects in development you\u2019ll hear about over the next few months, including a brand-new, social-first open-world experience for our American Football team that we call \u201cProject Gridiron,\u201d and we are also in pre-production to bring back a beloved, fan-favorite in Fight Night, leveraging capabilities from our simulation fighting team.In Lifestyle, we\u2019re focusing on the long-term potential of The Sims and skate. We\u2019re going to prioritize our efforts on \u201cProject Evergreen\u201d for The Sims to give the team more time to reach the full potential and vision for the game, and to help make this possible, we\u2019re pausing development on \u201cProject Lotus.\u201d For skate., we\u2019ve had a lot of success in bringing players into the game, and we need to create an experience that keeps them engaged over the long-term.<\/p>\n<p>To do that, we are making changes to the studio to have a more focused, smaller team to deliver on a very clear roadmap for our community that we believe will build a healthier and more sustainable business.The decisions we\u2019re making in our priorities, how we work, and with our portfolio reflect our belief in EA\u2019s future. Some open exciting new possibilities. Others are difficult, especially for the people and teams across the company who are directly affected. In those cases, we will support impacted employees in exploring other opportunities within EA, and we\u2019re committed to treating impacted colleagues with care and respect.We\u2019re sure there will be questions about what these changes mean for individual teams and for EA more broadly.<\/p>\n<p>You can speak directly with your leaders to hear more on that, and we\u2019ll make sure to spend time discussing our direction and the work ahead at our next Global Town Hall in November.The past several months have strengthened our belief in what EA can become. We have extraordinary people, franchises that matter to millions of players, and opportunities to build experiences we\u2019ve only begun to imagine.Our responsibility is to make the choices, provide the clarity, and create the conditions for our teams to do their best work. We also want to give every game we choose to build its best chance to succeed for our players and fan<\/p>\n","protected":false},"excerpt":{"rendered":"<p>GamingNewsEA is shutting down BioWareAmid a reported 400 job cuts, the legendary studio is closing.Amid a reported 400 job cuts, the legendary studio is closing.by Jay PetersOct 21, 2026, 5:19 PM UTCShareGiftImage: EAJay Peters is\u2026<\/p>\n","protected":false},"author":1,"featured_media":30122,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[],"class_list":["post-30121","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-business"],"_links":{"self":[{"href":"https:\/\/demo.tcjhomeaccents.com\/wp\/wp-json\/wp\/v2\/posts\/30121","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/demo.tcjhomeaccents.com\/wp\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/demo.tcjhomeaccents.com\/wp\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/demo.tcjhomeaccents.com\/wp\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/demo.tcjhomeaccents.com\/wp\/wp-json\/wp\/v2\/comments?post=30121"}],"version-history":[{"count":0,"href":"https:\/\/demo.tcjhomeaccents.com\/wp\/wp-json\/wp\/v2\/posts\/30121\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/demo.tcjhomeaccents.com\/wp\/wp-json\/wp\/v2\/media\/30122"}],"wp:attachment":[{"href":"https:\/\/demo.tcjhomeaccents.com\/wp\/wp-json\/wp\/v2\/media?parent=30121"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/demo.tcjhomeaccents.com\/wp\/wp-json\/wp\/v2\/categories?post=30121"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/demo.tcjhomeaccents.com\/wp\/wp-json\/wp\/v2\/tags?post=30121"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}